May 19 Changelog
- New control scheme.
- New sample quest added.
- Tweaked combat system, easier to manually dodge enemy attacks.
- Increased enemy damage, lowered enemy health.
- Removed passive dodge.
- Blood effects on hit.
- Added key bindings for consumable slots
- Fixed bug where aptitudes weren’t saving correctly on log out.
- Fixed bug where game exit wasn’t properly closing the game.
- Fixed bug where sold items weren’t saving.
- Fixed bug where consumable bar wasn’t saving correctly.
- Fixed bug where campfires were healing in combat.
- Fixed bug where “How Tough Are Ya?” quest reward was crashing the game.
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